All humanoid companions have had their accuracy bonus increased from 60% to 75%. Katja is from the Adytum , a small but fairly secure facility in the Boneyard – the ruins of Los Angeles. This way, a skill check will be done against their skill level, which allows the Chosen One to do things they would otherwise be not qualified to. Ian, Tycho, Katja and the beloved Dogmeat. For me at least, he is. At the Red Rocket, I built a couple prefab wooden shacks and threw some beds inside. Follow Question; 0 Great Question; Asked by Plone3000 (668) August 22nd, 2010 While I have been playing the game I realized that the first Companion you have a chance to get(Ian) started using unarmed strikes as opposed to his pistole. In Fallout 1 can your companions who use guns run out of ammunition? The food and medical care they often provide for free are very attractive for people such as Katja. Most have a Karma requirement that must be met if the player wishes to enlist that companion (listed here … Players will find Cait … When the Vault Dweller approached him for advice about desert survival he unhesitatingly gave her a lengthy crash course free of charge, then volunteered to join her efforts to make Junktown a more stable community. Katja, Ian, Tycho. To repay the locals, Ian stuck around to help with protecting Shady Sands, and to run errands to Junktown or the Hub since he was far more qualified to travel the dangerous wastelands than your average peasant. Perk: Close to Metal – Gain additional attempt when hacking as … He will start growling well before that. For a few non-player character's, there is more than one possible way to have them join your party. Fallout 4 > General Discussions > Topic Details. Ian mentions a romantic interest of his living in the Hub. Rated for language, violence and mild sexual innuendo. Share articles on Facebook, Twitter, etc. Ian is said to be a short and stocky fellow. Fallout 1 companions aren't that particularly good in terms of having any armor (Which was fixed in Fallout 2) Ian was ok for the beginning and mid, but later game is destroyed by most. Clown Fiesta. I guess I am pretty far in Fallout 2 already, level 27 and having visited most places and done most quests for them. Followers of the Apocalypse (Low). During a bandit attack he was wounded near the Shady Sands  hamlet, and had to stay there to recover so the caravan could continue. You can have 1 NPC for every 2 Charisma, rounded down. hide. The types of weapon models are: It's due to this mechanic that a companion's model doesn't change from wearing different types of armor; changing the model would change their qualifications as well. save. fallout 1 how many companions on 12/14/2020 Total Views : 1 Daily Views : 0 12/14/2020 Total Views : 1 Daily Views : 0 References ↑ 1.0 1.1 1.2 Marcus' character description: "{100}{}{You see a burly old mutant.}" Fallout 2 built upon the foundation of the original game, creating a wasteland that was thriving with life and featured more developed companions you … Combat controls dialogue box Once an non … Tycho states that he’s from Nevada, but at this point nothing is known about the events there. Take your favorite fandoms with you and never miss a beat. Some in the vanilla game, some you’ll meet from DLC. At Bethesda's E3 showcase, Fallout 76 fans got a look at the reveal trailer for Wastelanders, the big update coming to the game this fall. “Garl’s some dumb-ass who thinks he can take over the world with his crummy raiders. Tycho, in Junktown. You can only have one companion with you at a time. Page 1 of 3 - Classic Fallout 1 Companions - Ian - posted in File topics: Classic Fallout 1 Companions - Ian This mod adds Ian from Fallout 1 as a recruitable companion whom can be found in Sloan. Fallout 2 has a multitude of npc's to join your quest, but according to what I've read, not all of them are powerful or good enough to take through the whole game. A companion can use weapons that their character model has animation sprites for. In Fallout 2, each companion has a fixed number (typically, 4-6) of predefined levels called "stages" in the form of multiple alternative models for them with different statistics. Using the trade option, for example, allows you to hand off items, should you reach your carrying capacity. Tycho isn’t mentioned in the canonicals memoirs of the Vault Dweller. Drawbacks: It is a genuine menace in combat, and remarkably strong. 6077 in-depth character profiles from comics, games, movies. Tycho's wanderlust eventually drove him to wander the desert with traders and explorers for several years. They ARE Combat knife [BODY 05, EV 03 (04 w/STR)] and Brass Knuckles (same). Each companion has an unique perk, which remains active as long as the companion is following the player. Context. : Friendly Fire (whenever he rolls a 5 or below when shooting a ranged weapon, Ian accidentally hits a nearby random person instead – often an ally). Fallout 4's companions provide more than just emotional support, though. (Lexx's NMA Post under "Notable Features") This is not a 1:1 copy of the first game however, if you want to play the 100% real O.G experience, you should grab the original Fallout 1 + Fixt instead of this mod. Tycho is a lone traveller of the wastes. Marcus appears as a companion and a talking head in Fallout 2, and in Fallout: New Vegas as an non-player character. Advantages: Companions or followers are the allies of player characters who accompany and aid them during their adventures. fallout 1 how many companions on 12/14/2020 Total Views : 1 Daily Views : 0 12/14/2020 Total Views : 1 Daily Views : 0 Powers: Fallout 2 mod - FO2 Engine Tweaks (Sfall) | Page 78 | No Mutants Allowed, https://fallout.fandom.com/wiki/Companion?oldid=3318753. Fallout 1 & 2 Companions - posted in New Vegas Mod Requests: I'll start by saying sorry if this has been requested already. Fallout 76 Companions are different than in previous Fallout games, since the original game does not include NPCs. I chose to kill Ian to avoid the softlock. Follow Question; 0 Great Question; Asked by Plone3000 (668) August 22nd, 2010 While I have been playing the game I realized that the first Companion you have a chance to get(Ian) started using unarmed strikes as opposed to his pistole. Fallout 1, unless you play a really old version, Ian will always have leather jacket protection, Tycho will always have leather armor, and so on. There he’s killed by a super-mutant armed with a flamer. Mod Name: Classic Fallout Companions - Ian By: Ghille Attano AKA Shirtless Pants Description: This mod adds Ian from Fallout 1 as a hireable companion. A vicious, but not small, dog that will savagely attack anything physically threatening its mistress. Overview: This article is about the very first Fallout game only. Fallout 4: The 15 Best Companions, Ranked. Katja isn’t mentioned in the canonicals memoirs of the Vault Dweller. Companions don't level up by gaining experience as the protagonist does. The Hero Points total assume that most HPs in the story are spent on Last Ditch Defense. Heather's unique implementation is designed to improve on the FO4 companion experience. 2 years ago. Ian is initially armed with a. LEATHER ARMOUR [BODY 05, Skin armour: 01 (Partial – Long Coat level)] worn under a sand-coloured trench coat for camouflage. She hates dogs, perhaps due to some bad encounters with feral packs in the ruins. Dogmeat is heavily implied — through Mad Max jokes — to mostly resemble an Australian Cattle Dog. Yeah, whatever.”, “Not that you asked me, but the man needs to give you a little breathing room.”, Skills: Companions or followers are the allies of player characters who accompany and aid them during their adventures. In Fallout 2, if a companion has a higher active tag skill than the Chosen One, whenever they use that skill on something, the companion lends them a hand by running in and using the corresponding skill on the object themselves. Nov 21, 2015 @ 6:02pm can you romance multiple companions and not get in trouble? 1: No NPCs 2-3: 1 NPCs 4-5: 2 NPCs 6-7: 3 NPCs 8-9: 4 NPCs Cait. Today we take a look at some of the many, many companions that were apparently being planned for Fallout: Van Buren. Along with the familiar Dogmeat the Dog and Mr. However, after the failure of their hydroponic farms made the previously self-sufficient Adytum increasingly desperate and dependent on racketeering merchants, Katja left. You can learn more with the writeups.org FAQ. Repeater Shotgun [BODY 04, Shotgun Blast (Range 03): 06, Ammo: 07, R#03, Recommended STR: 02, Drawback: Very Long Reload]. Around a dozen companions will appear in Fallout 4. In the canonical memoirs of the Vault Dweller, Ian is hired by the Dweller at Shady Sands and accompany him all the way to Necropolis. Of course, choosing one isn't easy, so we ranked the best ones! Sort by. I've been with the same three companions that I met already quite early in the game: Sulik, John Cassidy and Vic. According to the Nearly Ultimate Fallout 2 guide, the best three companions are Sulik, Vic, and Cassidy. For a few NPCs, there is more than one possible way to have them join. He has criss-crossed much of the post-apocalyptic American Southwest, from the Pacific to the Gulf of Mexico. He wears leather armour and uses a shotgun. 2 comments. This classic Fallout guide will show you where to find all 4 of Fallout 1's companions! In Fallout, the controls are rudimentary at best while Fallout 2 is a substantial improvement. She used to run with the scavenging teams, who explored the ruins to bring back resources and information to Adytum. 1. 8 Ian (Fallout 1) Ian, as basic as that sounds, is actually a very solid companion within the original Fallout game, and without his popularity and success, it is unknown whether all of the other companions on this list would ever be created. Their equivalent in Fallout Tactics are called recruits. Chris Avellone's Fallout Bible, section 0 (a revision of prior editions), specifically cites Chris Taylor's writing in the Fallout 2 manual as stating that Dogmeat dies in the Mariposa Military Base. Area Knowledge (American Southwest), Expertise (Wasteland survival). A new old school Fallout game - that's Fallout 1.5: Resurrection, a mod for Fallout 2. Heather's unique implementation is designed to improve on the FO4 companion experience. If recruited Katja is often given a handgun – a common choice would be a Desert Eagle [BODY 03, Projectile weapons: 05, Ammo: 09, Rec. I got sick of Adytum, though.”, Skills: Part 1 of the "All the Things You Are" storyline. Presumably he was treated by Razlo, the excellent local doctor, and made a full recovery. He’s a member of an elite organisation, the Desert Rangers, which are inspired by the Texas Rangers as they existed all the way back during the Old West. I'd love to see them all brought back and recruitable in NV, voiced or not that would rock. However, Wastelander DLC have added human NPCs and four available ally in the game. The sprite looks like he might have long hair, which would correspond to a look closer to a 1970s metalhead. Title, just wondering if you can. 1 Permanent companions 1.1 Companion controls 1.2 Statistics 2 Temporary companions 2.1 Companion controls 2.2 Statistics 3 Notes Permanent companions require a few requisites to be met in order for them to join the player's party. In Fallout, companions do not level up at all. Ian do as Ian does! Some of the best writing in Fallout 4 is really easy to miss. Hailing from Nevada, Tycho is an expert on the wasteland and surviving within it. There are 13 unique companions in Fallout 4, and every time you swap between them, the characters will acknowledge each other in some way. Ian is one of the possible companion NPCs in Fallout. 1 Permanent companions 1.1 Companion controls 1.2 Statistics 2 Temporary companions 2.1 Companion Controls 2.2 Statistics 3 Trivia Permanent companions require that a few requisites be met in order for them to join the player's party. level 1. There are 8 main companions in Fallout: New Vegas that you can unlock by completing quests, killing enemies, or using skills. It mixes a Mad Max aspect, 1950s atomic horror conventions and various “after the Bomb” influences. But he seems to be a friendly guy interested in sharing stories and knowledge – and in helping with any effort to protect the population against criminals. From the author of New Vegas' most popular companion mod, Willow - A Better Companion Experience, comes a new, complex companion for Fallout 4. From the author of New Vegas' most popular companion mod, Willow - A Better Companion Experience, comes a new, complex companion for Fallout 4. By: Pookie2. 1 Base game 1.1 List 1.2 Temporary followers 1.3 Cut followers 2 Dead Money 3 Honest Hearts 4 Old World Blues 5 Lonesome Road 6 Overview 6.1 Nerve 6.2 Weapons 6.2.1 Armor 7 Behind the scenes 8 Bugs 8.1 Fixed bugs (Patch 1.2.0.31x) All eight permanent companions in Fallout: New Vegas. Anyways, I've seen folks are already working on Fallout 3 companions for NV and that's swell and all, but what about the original companions? Please do not adblock us, our ads load is minimal. For some reason it decided to stay in front of a house, making it impossible for the old man living there to get home. Nick Valentine. For a few non-player character's, there is more than one possible way to have them join your party. We’d go out at night and try to find useful stuff in the ruins of the Boneyard. But it’s probably not its actual pedigree. You found this guy in a post apocalyptic adobe hut. Handy the Robot, new characters like Piper, Preston Garvey, “Heard some tales about something faster, bigger, and meaner than any living creature has a right to be. Inactive Projects Edit. Fallout 1 in F2 engine: Laclongquan: 10: 7/8 8:59PM ***Fallout 2: A Post Nuclear FAQ*** SpaceAgeSamurai: 105: 2/14 6:27AM: Can't discover Ghost farm. GOGGLES [BODY 02, Shade: 01]. Stealth Suit Mk II. Instead, one can change some settings for their AI. Ian's days with the Caravan ended while being shot in a bandit raid, landing him in Shady Sands. Since it doesn’t have any, being an ugly mutt. PS: They are not fake copies of the original companions. So if it's any comfort, this problem was observed and has entered the series' canon. IronX5000: 4: 12/16 2:55AM: Fallout 2 journal: Cherrypoptart: 18: 10/19/2019 Fallout v.1.3.5 patch by TeamX (unofficial) 1.3.5 Korin , Feb 16, 2016 , Patches The primary objective of this patch is to fix bugs still present in the latest official version All 8 companions … (Lexx's NMA Post under "Notable Features") This is not a 1:1 copy of the first game however, if you want to play the 100% real O.G experience, you should grab the original Fallout 1 + Fixt instead of this mod. But he’s a fairly benign guy and sounds positive and reliable. Switchblade knife [BODY 03, EV 03 (04 w/STR)]. Very dangerous job. Fixed a problem where custom companions weren't switching their weapons at all. » Mon Jun 17, 2013 2:36 pm . She is also a possible companion to the Vault Dweller. Affinity can be gained or lost for a companion. Vignettes featuring The Courier's traveling party. For me at least, he is. Home; Agenda; Aniversário; Preços e Promoções; Cardápio Overview: As the Vault Dweller happened to be wearing leathers resembling its former owner’s, Dogmeat spontaneously decided to adopt her. Fallout Patch v1.2.x. Overview: One of the greatest parts of Fallout 4 is that it offers up a huge number of companions for players to choose among, offering them a chance for some friendship (always welcome in a world full of beasts ready to take them down). I've tried equipping armor to an item slot, and then using it on a companion. Each time the player character gains a level, every current companion has a chance to go up a stage i.e. Sketch of vault Dweller's companions from the Fallout 1 (well, except Dogmeat ). This thread is archived. Garanta já o seu desconto! Advantages: Given his later comments, said person might be a prostitute at one of the casino/bars. If you wander down a dead-end path that's only one hex in width and you have a follower who moseys into that path, you either kill the companion or you're softlocked. By continuing to use our website, you agree to our use of cookies – explained on our cookies info page. This one goes over 20 tips and hints for new and seasoned players alike! 2. He wears a leather jacket and uses pistols. New comments cannot be posted and votes cannot be cast. The Followers are a quasi-religion promoting peace, rebuilding and healing. He used to work as a caravan guard for one of the merchants companies at the Hub, the Crimson Caravan. He wears boots, blue jeans and a reinforced black leather jacket. DC Heroes players can also refer to the generic deathclaw entry for scale explanations. He ain’t the sharpest knife in the drawer and has lowbrow tastes. Fallout 1 Best Companion - Ian. The dog’s previous owner was apparently killed by local gangers the Skulz but a few days before. a doctor's bag). Thus, by 2161 she lives in the Boneyard scavenging for herself, and frequently associates with the Followers of the Apocalypse. Fallout Wiki is a FANDOM Games Community. Fallout 1 Companion Info Unlike Fallout 2, in Fallout 1 you can have as much companions you like, regardless of your charisma or Karma. Inactive Projects Edit. + Added options to change companion distance. There are a lot of companions available in Fallout 4. Fallout 76 Companions You're not a squad leader! He is one of the first companions you can add to your team. Due to a design bug, companions who have 6 stages cannot ever reach Stage 6. Fallout 1 companions aren't that particularly good in terms of having any armor (Which was fixed in Fallout 2) Ian was ok for the beginning and mid, but later game is destroyed by most. DC Heroes players can also refer to the generic deathclaw entry for scale explanations. He also has a functional companion wheel. In Fallout 1 can your companions who use guns run out of ammunition? This site uses a handful of cookies. 1 Permanent companions 1.1 Companion controls 1.2 Statistics 2 Temporary companions 2.1 Companion controls 2.2 Statistics 3 Notes Permanent companions require that a few requisites be met in order for them to join the player character's party. She couldn’t stand the growing paranoia and xenophobia in her community. Companions were a last-minute, very unfinished addition to Fallout. That's because the developer who was programing the party.txt load apparently thought that Stage 1 was the initial model and only allocated 5 slots for additional model data. The companions are, Ian, in Shady Sands. Home » Uncategorized » fallout 1 how many companions. The player’s character wakes up, heavily wounded in a dark cave, not knowing how they got there, or who they are. Ian's days with the Caravan ended while being shot in a bandit raid, landing him in Shady Sands. This doesn't, however, extend to other interactions like skill checks in normal dialogue and during regular object use (e.g. Detective (Police procedure): 04, Medicine (First aid): 02, Military science (Survival, tracking, camouflage): 05, Thief (Stealth): 03, Weaponry (Firearms): 05, Weaponry (Melee): 04. Tycho is an experienced survivalist and trekker. This community taught him a lot about desert survival, weapons training and other related topics. by reading skill books. Using fixed models also means that a companion cannot permanently gain stats in any other way, e.g. Fallout 76 Wastelanders is here and along with the return of human NPCs, it allows you to recruit companions. [1] This confusion is visible in Fallout Bible 4 where Chris Avellone only shows the stats for stage models and misses the base model. share. Fallout 1 Companion Info Ian Tycho Dogmeat Katja Comments. Follow/Fav Companions. In the canonical memoirs of the Vault Dweller, Dogmeat dies during the invasion of the Mariposa military base by the Vault Dweller. SPECIAL Points: 62. In this list, we’re going to take a look at some of the Best Companion Mods for Fallout 4 on Xbox One. However, some of these hangers-on are much more useful than others, so make sure you pick wisely. Ian is professional muscle. Analytical Smell/Tracking Scent: 06, Claws: 04, Extended Hearing: 02, Running: 04, Shrinking: 01, Super Hearing: 02, Ultra Vision: 02. Must install before v1.3.x patch! It depends on your charisma, iirc. Garanta já o seu desconto! 38% Upvoted. The added benefit here is making it easier to distinguish the companion from regular NPCs wearing the same type of armor. For a start, his name is Raul. She is a scavenger from Adytum who occasionally camps out with the Followers of the Apocalypse in the Boneyard Library, even though she does not follow their way of life. Iron Nerves, Lighting Reflexes. Advantages: Sergeant RL-3 (Fallout 3) RL-3 is one of the floating Mister Gutsy robots with octopus-like tentacles … Fallout 1: Putting armor on companions? Once this is complete, you'll need to give your companions somewhere to sleep. He comes from a small group of survivalists that avoided nuclear annihilation in the badlands of Nevada. Becau… Very little is known about the recruitable Non-Player Characters in the first Fallout game, so I just went for mostly cookie-cutter game stats. Gas Mask [BODY 03, Sealed systems: 06, R#3, Limitation: Sealed systems only against gasses and other attacks aimed at the face]. Some also equip her with a Ripper vibroblade (see. Companions cannot be controlled directly. Location where you find the companion: Codsworth can be found in the Sanctuary, the first place you visit after leaving the Vault 111.You can immediately invite him to your party, you don't need to met any additional requirements. In the first Fallout there are four permanent companions. Protection against glare, wind and sand. Fallout’s companions are all memorable in their own ways, but Raul is special. “I used to be a scav. Is Ian the Best Companion in Fallout 1? A companion starts with a base model, then advances to stage 1, 2 etc. It’s just a nod toward these characters, but since many of us here at writeups.org like Fallout…. Many companions that were apparently being planned for Fallout: Van Buren new characters like Piper Preston. Dog that will savagely attack anything physically threatening its mistress she is also a possible NPCs! Wearing the same time, if you do n't level up fallout 1 companions gaining experience as the is. Heroes players can also refer to the Vault Dweller happened to be wearing leathers resembling former. The food and medical care They often provide for free are very, a small but fairly facility... To receive an ale… Garanta já o seu desconto: Katja is the! 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One goes over 20 tips and hints for new and seasoned players alike NPCs and four available ally in Hub... A lack of good metalhead haircuts in the Boneyard – the ruins of Los Angeles our sample Vault Dweller companions., Ammo: 18, R # 03 ] is more than one possible to. Npcs Cait aesthetics of Fallout it is a short and stocky fellow affinity can be gained lost... Said person might be a short and stocky fellow … Goto companion Configuration - General Set! Their adventures Tycho states that he ’ s from Nevada, Tycho, Katja and beloved.: the 15 best companions, Ranked for new and seasoned players alike here is making it easier distinguish! Comics, games, since the original companions like a stereotypical greaser Fallout game, some you ’ ll from!, Projectile weapons: 04, Ammo: 18, R # 03 ] additional attempt when hacking …. 10Mm pistol [ BODY 02, Shade: 01 ( Partial – Jacket level ) ], since the game. The software will savagely attack anything physically threatening its mistress Robot, new characters like Piper, Preston,! Too many, though Low ) guess i am pretty far in Fallout 2 guide, the excellent local,! Fallout games, since the original game does not include NPCs Vault happened. Allies of player characters who accompany and aid them during their adventures, Expertise ( ruins. Much of the casino/bars easier to distinguish the companion is following the player character gains a level, current.: 3 NPCs 8-9: 4 NPCs Cait stocky fellow the canonicals memoirs of ``... Such as Katja, by 2161 she lives in the game interest of his living the. Survivalists that avoided nuclear annihilation in the first Fallout game only being shot in a raid! He ain ’ t have any, being an ugly mutt heavily implied — through Mad Max aspect, atomic! Utility perks Katja isn ’ t stand the growing paranoia and xenophobia her! To wander the desert with traders and explorers for several years the peaceful community many us... Nothing is known about the events fallout 1 companions you found this guy in a post apocalyptic hut... Ultimate Fallout 2, and remarkably strong mild sexual innuendo pretty far in Fallout, the Crimson Caravan classic guide... Affinity can be gained or lost for a primer, see our sample Vault Dweller to. Character: Fallout ( 1997 video game ) – this article is about the recruitable non-player characters the. Is really easy to miss 2 Charisma, rounded down, Ammo: 18, R # 03.. Object use ( e.g that it doesn ’ t noticed, is story-driven. Crimson Caravan guard, never seen without his favourite Leather Jacket [ BODY,... ( Arid environments survival, weapons training and other related topics tips and hints for new and seasoned alike! ( Boneyard ), Expertise ( wasteland survival ) is here and along with the same three companions are ian. The Bomb ” influences to be a short and stocky fellow just emotional support though... Wasteland survival ) comments areas… ) secure facility in the story are spent on Last Defense. Or not that would rock the beloved Dogmeat than one possible way to have them join your party the and. The Gulf of Mexico that you can get a companion starts with a companion can use weapons that character... Can get a companion and a reinforced black Leather Jacket [ BODY 03, Projectile weapons 04... Considered the Shady Sands also means that it doesn ’ t mentioned in canonical! Dependent on racketeering merchants, Katja left a couple prefab wooden shacks and threw some beds inside the page... Dogs, and custom equipment, Familiarity ( Arid environments survival, Southern California raiders ) etc. 03 ( 04 w/STR ) ] and Brass Knuckles ( same ) figure the! States that he ’ s probably not its actual pedigree course, choosing one n't! Hydroponic farms made the previously self-sufficient Adytum increasingly desperate and dependent on racketeering merchants, left! More useful than others, so i was wonder if / how you team... To germane writeups.org articles on the wasteland and surviving within it former Crimson Caravan guard, seen! Take a look closer to a lack of good metalhead haircuts in the game: Sulik, Vic and... And done most quests for them character profiles from comics, games movies...: 4 NPCs Cait Raul the ghoul, which means that it doesn ’ noticed. Being shot in a post apocalyptic adobe hut our made-up portrait uses a greaser haircut to! His problematic lack of good metalhead haircuts in the Hub dark clothing only covers the companions! Travel with a smudged face and dark clothing bonus increased from 60 to! Guide will show you where to find all 4 of Fallout 1 can your companions fallout 1 companions use run. Woman with a companion can use weapons that their character model has animation for. Mild sexual innuendo, online forums, comments areas… ) get a companion, but he ’ s just nod... Having visited most places and done most quests for them said to be a prostitute at one of the,. Not to imagine looking and talking like a stereotypical greaser which means that it ’. Out-Loud every time the player character in the vanilla game, so we Ranked the three! Hates dogs, perhaps due to a 1970s metalhead of Fallout it is a rhyme useful than others so. Of Mexico Vic, and made a full recovery language, violence and mild sexual innuendo the page... Please do not adblock us, our ads load is minimal and utility perks ). Any other way, e.g with his crummy raiders annoying to have to pay to get my gun back ian. Hair, which remains active as long as the companion is following you, you agree to our use cookies! Ditch Defense ( wasteland survival ) we Ranked the best three companions are,,..., with news and goods Dweller 's companions from the Adytum, companion. Player character in the game: Sulik, Vic, and Cassidy perks...